Vuforia Capture User Onboarding

MOTIVATION
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To see true value in our offering, customers & users need a frictionless first touch-point in AR to mitigate upfront concerns around usability and speed of adoption.
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Due to the relatively nascent AR hardware market, successful software solutions for HMDs need innovative approaches to onboarding users.
GROUP STRUCTURE & MY ROLE
I identified the business value in pursuing this project, collaborated with stakeholders in product management and development, then scoped and drove this effort along with the input of core stakeholders across a 4-month period during my rotation on the Vuforia Work Instructions Software Development team. I provided the team with weekly updates and organized touchpoint meetings to demo the app at key stages.
Project components I completed:
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Discovery
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Initial User Testing
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Idea Validation
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Storyboarding
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Building
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User testing
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Iterating
In addition to the HoloLens application, Output included recommended usability improvements and a strategy around the features of an onboarding experience to prioritize.
Tools used: HoloLens 2, Unity, C#, Visual Studio, MRTK, Procreate, open-source TTS tool

DISCLAIMER:
Additional information on this project's insights/research is PTC confidential.